Thursday, May 19, 2011

Test and sand mound

modeled, unwrapped and textured the sand mound. Reshaped the model to fit Denis's wants.
Tested the game and wrote a two page test doc.

Thursday, May 5, 2011

level 1

Placed breakable pots in level and adjusted the lighting for level one and three.

Thursday, April 21, 2011

week3 final

Worked on level one and two. Put torches in both levels and imported the fire particles. Started fixing platforms cause the sizes are way off.

Tuesday, March 22, 2011

Week 11

Worked on level one and two:
Brought all textures that i could into the level and swapped out models for the unwrapped ones. Had to replace some due to replacing with new coordinates. Took all place holders but two out of level one and filled the level with new statues...

Tuesday, March 15, 2011

Level 1 and level 3 Progress




Worked on level one but cant use it cause of the updates that were made. Populated level 2 with pots and crates and made the temple area more confined. Also put pillars and wall colliders up so player cant move past last temple.

Tuesday, March 8, 2011

Level 2 Remake

Redid level 2 and all building placement added a better path system.

Tuesday, March 1, 2011

Week 8

Worked on level 1 and 2 this last week.
For level one I modeled the rubble in the pits that you fall in and climb back up this way there is something to climb on. also modeled the stairs that go into the last bonus room and the first pillar room. also modeled a torch light for modeling. I put the new pillars into the pillar room and I received one animal statue.
Level 2 i fixed all the buildings and reversed faces that need to be reversed like the temple and enter able buildings. I modeled the broken tower and put it in the level. I replaced all buildings and fixed their position. Started putting all the buildings into their places. Did a lot of work and now going to change it up to make the paths more narrow.

Will add photos later...

Tuesday, February 22, 2011

Waiting

Just waiting to get the rest of the unwrapped models once there done just going to place them in the levels so they will look better and be done.

Tuesday, February 15, 2011

Level 1 and level 3

Populated level one with every asset that i had .



Level 3 
put new assets in to level 3

Tuesday, February 8, 2011

Level design level 3 and arena

Worked on putting assets for level 3 and arena level 4 into Unity projects.

Tuesday, February 1, 2011

Level 2/arena Progression

Worked on putting all assets into a unity package. Then worked on putting buildings in there places in level 2. As i was putting buildings and assets into level  2 i was prefabbing them.

Finished the doorway and outside area for arena level.



Tuesday, January 25, 2011

worked on level 3



Worked on level three in unity brought torches in and some pots that's all i was able to get in. And a bridge. Once i get all the rest of the done assets I will import them.

Tuesday, January 11, 2011

3rd Quarter assignments and work

Remy will be given all the layouts and will be making the new art final versions for the game and presentation.

Alex once the colliders are done he will be putting pots and statues etcetera.

Dan will be doing finishing touches on level 2 like colliders and also once colliders are done start putting pots and plants and everything else in level 2

Ray will be doing the inside surrounding walls for level 4 the arena.



I finished the arena minus the door ways i think we have some done that i will use...Just need to finish the sky box for this level